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summoners fantasy

Summoners Fantasy: a card based RPG – Review

Summoners Fantasy is a card based RPG wherein players are vying to become the next Master Summoner to save the world from monsters. The gameplay is actually similar to Final Fantasy IX’s card game, Tetra Master, but with a few differences. Cards in that game have innate values with arrows, up to eight, randomly placed across it. If a left arrow goes against a card without an opposite, aka the right side, then the attacker will take that card. If there is an arrow, the cards will battle it out. The one whose card value is higher wins that square.

summoners fantasyIn Summoners Fantasy there are no arrows, just number values representing the North, South, East, and West sides of the card. If your card, placed down on a 3X3 grid, out values the opponent’s then you dominate that square with blue. If you lose, it turns red for the enemy. And like Tetra Master, this game is all about combos. Simply capturing one card could lead to a domino effect depending on if that card can cleave through other cards surrounding it. Whoever has the most squares by the time all nine slots are covered wins.

Going back and forth between Summoners Fantasy and Tetra Master may seem complicated, but even after the first tutorial it’ll sink in. Matches go by quickly so even if you lose one can easily tackle it repeatedly until they run out of energy. And of course what would a free to play card based RPG be without a bunch of extras thrown in to keep you checking out your game daily?

summoners fantasyAside from questing through the story players can fight other people, make friends, upgrade, or acquire new cards, join guilds, receive awards from meeting requirements from play time, and the list goes on. For me, simply knowing there was a game like Tetra Master, albeit a less engaging one with fairly generic art had me addicted from day one. Even without the extras, I’d play it without question. I’d still rather play Tetra Master if it were available on iOS though.

Summoners Fantasy lacks the complexity of its competition as well as an appealing art style, but again, its ease of use makes it a fantastic recommendation. It may offer typical trappings of its ilk, but surprisingly ads are not intrusive and you never feel like you have to pay in order to win. It’s a fine clone.

About Tristan Jurkovich

Tristan is relatively new to writing reviews for iOS, but he's been in the game journalism biz since 2011. He keeps current with every platform, but he's also big on covering the lost gems of gaming's past. All in all he loves games!

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2 comments

  1. This game rocks it reminds of the final fantasy series it would be nice if the cards have special effects still its interesting. i enjoy to play it to be honest not bad

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