We had the chance to preview George: Scared Of The Dark this week prior to its release on the AppStore. This game is a cute but difficult platformer with, at it’s core, a powerful theme of challenge overcoming and conquering fears.
Through 10 levels, George will be guided by a mysterious giant talking skull from which it will find hope and guidance to get through his adventures. So here’s the spoiler: you’re gonna die a lot. This shouldn’t scare you because the game is actually fun to play, albeit a bit on the frustrating side. When you die… well dying may not be the correct term since you are after all a ghost… you turn into… oh wait. Another ghost. Ghost-ception…
The tutorial is so long, but sadly necessarily to really learn to master the different types of jumps. Because simply tapping the screen doesn’t cut it anymore. You have to swipe, right to jump forward or left to do a super sick supernatural back flip. Up or down to slide quickly in either direction.
I tried to get through the levels with tapping only and let me tell you, it doesn’t get that easy. Thankfully the controls are very responsive and you can only blame your own clumsiness if you totally miss a jump or a dash over the void.
The currency of the game is in the form skulls that you collect through your adventure. It kind of make sense to collect such grim items as currency, since you are, after all, in the afterlife. With the skulls you’ve collected, you will get to unlock additional characters.
The music is adorable, but really subdue in this game. I had to adjust the volume to close to the maximum to really hear it well.
The art style is spookily cutesy, with it’s very dark kawaii approach. You’re almost not *that* terrified at the idea of jumping over eyeballs. The central theme is, once again, all about conquering our fears.
George: Scared Of The Dark feels very atmospheric, for we are temporarily immersed into the magic of this game’s world.
Watch this space for updates and to download the game as George: Scared of The Dark will be available on iOS by July 19th 2016 for US$1.99.