As a reviewer of mobile games, I have my fair share of them sent my way each week. Some are good, some are great, some are bad. But the thing is, I usually don’t spend time writing a review about a game I don’t like. I’m making an exception here, so here is the spoiler for you: I didn’t enjoy myself very much while playing Quest to Aztlan.
It could be the barrage of tiny tiny text on the screen that frankly I didn’t feel like reading. It could be that I didn’t really understood the combat system at first. Or it could be that irritating laugh the skeletons are making at you when you die. The fact remains: I didn’t enjoy this game very much.
The targeting system was badly explained in the tutorial. And it wasn’t much of a tutorial at all really, just a bunch of pop-up pointing at things telling you what does what. A lot of pop-ups. Pointing to a lot of things. It was completely overwhelming and a bit ridiculous after a few minutes. Gamers want to play, they don’t want to sit through a lecture to be able to do that.
When all the explanations you overlooked are finally over, the combat starts. You have your trusty team that you assembled yourself after peering carefully over their stats facing 4 formidable foes. The combat system is in real time. You have to select who attacks who, which teammate will heal which teammate and generally, try to keep everyone alive.
I’m convince that this RPG, as hectic as it is, may be fun for the right person. I spent most of my time watching the timers run and hoping I’ll stay alive past the first battle. No such chance. After many attempts, I came to the conclusion that this game just wasn’t for me.
Doesn’t mean I hated Quest to Aztlan completely. It has charming graphics, hand drawn and cartoony, were quite lovely. The background music was a bit repetitive, yet very suited to making you feel like you are lost deep in the jungle.
But here comes the kicker. This game is four dollars. That’s a lot of moola for a first game from an indie studio. Some studios with more experience and a higher polish on their games can’t pull off this sort of pricetag. And for the caliber we are getting, I’d say it’s definitely overpriced.
You should try out Quest to Aztlan for yourself, if you can overcome the high pricepoint, and let me know your impressions in the comment section!